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@  Spirit : (18 July 2017 - 04:43 PM) @gonshot23 Do you know how when you log into your character, Jacque asks you to pick your battle mode? Upon choosing that battle mode, you cannot use the effects of another battle mode. If you are interested in the effects of another path's set, try making a character with that path
@  gonshot23 : (18 July 2017 - 01:52 PM) @Spirit so the additional stats and effects will not work on other paths? T_T
@  Spirit : (18 July 2017 - 01:50 PM) @gonshot23 Path-bound means that it is restricted to that path. If it is a Guardian path item, for example, only Guardian characters can use it and its effects will not work on characters that are not in the Guardian path.
@  gonshot23 : (18 July 2017 - 01:45 PM) hello! what does "Path Bound" in items mean?
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@  Jacque : (17 July 2017 - 06:04 AM) @selesia Nopes... read it again and compare to this article: http://experience-ro...mple-chapter-3/
@  selesia : (16 July 2017 - 08:15 PM) @spirit @jacque what does the "temple completion record increase by 1 of the Temple Raider Fortress do? If it is supposed to enable you to make gems without needing to complete the quest, it is not working
Thanks
@  Spirit : (16 July 2017 - 03:22 PM) @Seraphimei : We have custom pets, which are Nidhoggr's Revenge, Firefox, Valaris, Shell King, Wandering Spirit, King Poring, and Sphinx. Since they each give such powerful bonuses, we modified the success rates of taming pets to be at 10%. You can find more information here: Custom Pets.
@  Spirit : (16 July 2017 - 03:19 PM) @gonshot23 : Try again. Is it still occurring?
@  Seraphimei : (16 July 2017 - 01:55 PM) Hi guys, is there anything unique about the pet system in this server?
@  gonshot23 : (16 July 2017 - 01:47 PM) hello sir! I have "Failed to communicate with server" error on patcher
@  selesia : (16 July 2017 - 01:18 PM) omg i can't believe i lost a clucker event D:
@  Roshan : (16 July 2017 - 12:15 PM) im not ready
go clucker again jacqueeeeee :*
@  Jacque : (16 July 2017 - 12:04 PM) Server is up while host looks into the problem.
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Elemental Armor Card Penalties


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#1 Jacque

Jacque

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Posted 26 December 2016 - 05:49 AM

Dear ExperienceRO,

 

1. BACK TO BASICS

 

I'm not sure if you're aware that there are two kinds of Elemental resistance on Ragnarok Online. One has it from armor cards, eg. Dokebi, Ghostring, Angeling, etc. and the other are from equipment-based cards (sorry I don't know how else to categorize them) like Leib Olmai, Marse, Jakk, etc.

 

This you should also know that Elemental Armor Cards do not stack with Elemental Equipment Cards. The reduction has it that it takes into account the Elemental Armor Card's resistance, only then the Equipment ones are calculated (correct me if I'm wrong on this). This means that... If you're using an Angeling Card in your armor, and u're using 2 Jakk Cards in your Garment, the maths IS NOT 25% + 60% giving a total of 85%... NO!

 

But rather, the real scenario is that the amount of raw damage (not deducted by any resistance), you multiply it by 75% (that's the amount of damage you'll still take from Fire sources), then the value u get you multiply it by another 40%, that's the final amount of damage you'll be taking from Fire sources after taking into account the Jakk cards.

 

Having that taken into consideration, if you were to use an Angeling card, you are also imposed a penalty of taking an additional 25% dmg from Shadow/Dark sources. However...

 

 

2. SHR GAMEPLAY

 

Now when the above basics are applied to a SHR server, it becomes rather... sensitive primarily because of the 4 slots customization, and if that's not enough, you have custom elemental resists offered on various gears as well.

 

Therefore, it has become quite possible for a player to have up to 8-9 elemental resistance. What happened is this that... if you were to use an Angeling card in your armor, AND if you have 100% Shadow resistance, it creates a condition whereby you do not get penalized from Shadow sources anymore, simply because you have the 100% Shadow resistance on-top of the Angeling armor that you have... And this is wrong.

 

 

3. BALANCING

 

Therefore, as it only affects gears that offer high Holy resistance, particularly The One Armor and Odin's Armor, if these armors were to be paired with an Angeling, Bathory or Evil Druid, the elemental armor penalties are enforced by:

 

In the case of THE ONE or ODIN armor paired with:

 

1. Angeling Card:

-15% Shadow/Dark resistance.

 

2. Bathory Card:

-15% Holy resistance.

 

3. Evil Druid Card:

-30% Holy resistance.

-15% Fire resistance.

 

 

So yea... It had to be done... I personally don't believe in 8-9 elemental resist characters though it could be quite "fun" to have one...

 

<3 Jac

 


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